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This pull request includes updates to the ImageGame component and the GameContext to handle incorrect image URLs and improve the user interface based on the correctness of the selected image. The most important changes are summarized below:

Updates to ImageGame Component:

  • Added incorrectImageSrcUrl to the destructured properties to manage incorrect image URLs.
  • Modified the display logic to conditionally render the correct or incorrect image based on the wasCorrect state. [1] [2] [3]

Updates to GameContext:

  • Added incorrectImageSrcUrl to the IGameContext interface to store the URL of the incorrect image.
  • Updated the GameProvider to manage the state of incorrectImageSrcUrl and set it based on the game result. [1] [2] [3] [4] [5]

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Copilot reviewed 2 out of 2 changed files in this pull request and generated no comments.

Comments suppressed due to low confidence (2)

app/(gameplay)/game/_context/GameContext.tsx:117

  • The use of 'find' to select an incorrect image may arbitrarily pick the first non-matching URL. Verify that the ordering of currentImageIds and currentImageSrcUrls is consistent to ensure the correct wrong image is chosen.
setIncorrectImageSrcUrl(currentImageSrcUrls.find((_, index) => currentImageIds[index] !== result.correctImageId) || null);

app/(gameplay)/game/_components/ImageGame.tsx:135

  • Using a non-null assertion for incorrectImageSrcUrl may lead to runtime errors if the value is null. Consider adding a null check or fallback before rendering the image.
<Image src={incorrectImageSrcUrl!} layout="fill" objectFit="cover" draggable={false} alt="Image Option" className="absolute inset-0 w-full h-full object-cover" />

@divinewton divinewton merged commit b568213 into main Apr 4, 2025
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@divinewton divinewton deleted the improved-incorrect-screen branch April 4, 2025 17:54
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3 participants