[Attached feature] Crash when handling large images#25
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DorianBDev merged 5 commits intodevelopfrom Aug 20, 2024
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This solve an issue where Degate were crashing or freezing when loading many tiles. Since there was no limit on thread creation, this would end in too many created thread and make the application unresponsive. The available thread number is configurable directly in the preferences.
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Description
Try to fix current limitations of the multi-threading system of the attached project type. The idea is to have a new cache system that can cancel no-longer-needed tiles being loaded (which, if working on a huge image, can make exhaust the thread pool and crash/freeze Degate).
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