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Recoil

Built using Unity 6000.0.30f1

An endless roguelike top-down shooter, where each enemy type has a different pathfinding and attack pattern. The goal is to survive as long as possible.

You may refer to the YouTUbe Demonstration video below

Alt text

Unity Editor

The main scene is located in "Scenes/SampleScene". If you want to visualise pathfinding, make sure to turn on Gizmo in the Game Window.

Build

Note: To build this project, make sure you delete GridDebug and NodeGraph_Editor (as well as any reference to these classes to prevent errors) cause Unity doesn't seem to like building a project while UnityEditor is used.

When selecting a build profile, make sure to select the build profile "New Windows Profile" as it is already tested.

If there is no such Build Profile, create a new Windows Build Profile and make sure to check "override global scene list" and include "Scenes/SampleScene" in the scene list.

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An endless roguelike top-down shooter, where each enemy type has a different pathfinding and attack pattern. The goal is to survive as long as possible.

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