Currently only setup to load hotel_01.
Download scene from https://github.com/Activision/caldera
Reexport map_source/prefabs/br/wz_vg/mp_wz_island/commercial/hotel_01.usd as hotel_01.glb
When importing the USD file into blender, for Object Types, only select Meshes
Run with ex. cargo run --profile=release-with-debug -- --random-materials to include symbols with release mode. (Debug seems maybe unusable even with opt-level 3)
Press 1, 2, or 3 for various camera locations. Press B for benchmark (see console for results).
