Improve DrawImageAlpha to not use a new Pen every time#2314
Merged
Conversation
quajak
requested changes
Jun 27, 2022
quajak
left a comment
Member
There was a problem hiding this comment.
Nice optimisation! Could you please also add the trick to the normal DrawImage in Canvas.cs
Contributor
Author
|
Done |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Currently, Canvas.DrawImageAlpha always creates a new Pen. For every pixel. This PR changes it so that there is one Pen, created at the beginning of the method. Each pixel just changes the color, which improves performance. My kernel with ~15 alpha images went from 15 fps to 24 fps