Add .meta files#472
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It was for safety as some were AI generated before. Only minor changes were made
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Caution Review failedThe pull request is closed. WalkthroughThis PR adds missing .meta files for two configurator scripts and performs consistency updates across existing Unity asset metadata files, including trailing newline fixes, field normalization, and one importer type change. Changes
Estimated code review effort🎯 2 (Simple) | ⏱️ ~10 minutes
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Poem
✨ Finishing touches🧪 Generate unit tests (beta)
📜 Recent review detailsConfiguration used: defaults Review profile: CHILL Plan: Pro 📒 Files selected for processing (24)
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Hey - I've left some high level feedback:
- The removal of
MCPForUnity/Editor/Data.metasuggests the corresponding folder or asset was deleted; please double-check that no remaining assets or code still rely on thatEditor/Datapath or GUID (e.g., via serialized references) to avoid broken references in existing projects.
Prompt for AI Agents
Please address the comments from this code review:
## Overall Comments
- The removal of `MCPForUnity/Editor/Data.meta` suggests the corresponding folder or asset was deleted; please double-check that no remaining assets or code still rely on that `Editor/Data` path or GUID (e.g., via serialized references) to avoid broken references in existing projects.Help me be more useful! Please click 👍 or 👎 on each comment and I'll use the feedback to improve your reviews.
Closes #467
Summary by Sourcery
Add and update Unity .meta files for editor scripts and assets to keep project metadata in sync.
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