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ManageScriptableObject 应该支持long类型 #928

@ouzhengai

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@ouzhengai

在 ManageScriptableObject.cs 的第 926-941 行,SerializedPropertyType.Integer 分支只用了
prop.intValue(int32),但 FP 的 m_rawValue 字段是 long(int64)。Unity 对 long 字段也报告为
SerializedPropertyType.Integer,但必须用 prop.longValue 来读写,否则会截断超过 int32 范围的值。

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