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base repository: CoplayDev/unity-mcp
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base: v8.1.5
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head repository: CoplayDev/unity-mcp
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compare: v8.1.6
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- 5 commits
- 24 files changed
- 5 contributors
Commits on Dec 4, 2025
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Update GameObject for two new features (#427)
Tackle the requests in Issue#267, tested and no bugs found. (1)LLM can duplicate an gameobject based on request (2)LLM can move a gameobject relative to another gameobject
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Support GitHub Copilot in VSCode Insiders + robustness improvements a…
…nd bug fixes (#425) * feat: add VSCode Insiders configurator and update documentation * feat: add VSCode Insiders configurator metadata file * feat: enhance telemetry and tool management with improved file handling and boolean coercion * feat: refactor UV command handling to use BuildUvPathFromUvx method * feat: replace custom boolean coercion logic with shared utility function * feat: update import paths for coerce_bool utility function * feat: enhance telemetry version retrieval and improve boolean coercion fallback logic * feat: reapply offset and world_space parameters with coercion in manage_gameobject function
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Fix: Python Detection, Port Conflicts, and Script Creation Reliability (
#428) * Fix macOS port conflict: Disable SO_REUSEADDR and improve UI port display - StdioBridgeHost.cs: Disable ReuseAddress on macOS to force AddressAlreadyInUse exception on conflict. - PortManager.cs: Add connection check safety net for macOS. - McpConnectionSection.cs: Ensure UI displays the actual live port instead of just the requested one. * Fix macOS port conflict: Disable SO_REUSEADDR and improve UI port display - StdioBridgeHost.cs: Disable ReuseAddress on macOS to force AddressAlreadyInUse exception on conflict. - PortManager.cs: Add connection check safety net for macOS. - McpConnectionSection.cs: Ensure UI displays the actual live port instead of just the requested one. * Address CodeRabbit feedback: UX improvements and code quality fixes - McpConnectionSection.cs: Disable port field when session is running to prevent editing conflicts - StdioBridgeHost.cs: Refactor listener creation into helper method and update EditorPrefs on port fallback - unity_instance_middleware.py: Narrow exception handling and preserve SystemExit/KeyboardInterrupt - debug_request_context.py: Document that debug fields expose internal implementation details * Fix: Harden Python detection on Windows to handle App Execution Aliases * Refactor: Pre-resolve conflicts for McpConnectionSection and middleware * Fix: Remove leftover merge conflict markers in StdioBridgeHost.cs * fix: clarify create_script tool description regarding base64 encoding * fix: improve python detection on macOS by checking specific Homebrew paths * Fix duplicate SetEnabled call and improve macOS Python detection * Fix port display not reverting to saved preference when session ends
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