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base repository: CoplayDev/unity-mcp
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base: v8.1.4
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head repository: CoplayDev/unity-mcp
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compare: v8.1.5
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  • 6 commits
  • 20 files changed
  • 4 contributors

Commits on Dec 2, 2025

  1. fix: Changed flag management to EditorPrefs (#408)

    * fix: Changed flag management to EditorPrefs
    
    * refactor: Improve code readability and error handling in MCP window toggle
    
    * fix: Refactor MCP window toggle logic to use new helper methods for better readability and maintainability
    
    * fix: Reorder using directives and improve error logging format in MCP window
    
    * Address CodeRabbit feedback: use McpLog.Warn and guard against repeated CreateGUI calls
    
    ---------
    
    Co-authored-by: David Sarno <david@lighthaus.us>
    Hashibutogarasu and dsarno authored Dec 2, 2025
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  2. Fix duplicate connection verification logs: add debounce and state-ch… (

    #413)
    
    * Fix duplicate connection verification logs: add debounce and state-change-only logging
    
    * Address CodeRabbit feedback: use status constants, fix comments, remove redundant code
    dsarno authored Dec 2, 2025
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  3. Claude Skill Example Upload (#380)

    Upload the unity_claude_skill that can be uploaded to Claude for a combo of unity-mcp-skill.
    Update README.md
    Scriptwonder authored Dec 2, 2025
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Commits on Dec 3, 2025

  1. [FIX] Temp Update on Material Assignment (#420)

    * Temp Update on Material Assignment
    
    Previously it was shader assignment by request or iterative order from URP to Unlit, but LLM usually assign Standard in a URP setting.
    
    This small fix introduce the helper to resolve some of the conflicts, while give warnings in the log to show if the user is creating a shader in a non-compatible setting.
    
    * Update RenderPipelineUtility.cs
    Scriptwonder authored Dec 3, 2025
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Commits on Dec 4, 2025

  1. Fix: HTTP/Stdio transport routing and middleware session persistence (#…

    …422)
    
    * Fix: HTTP/Stdio transport routing and middleware session persistence
    
    - Ensure session persistence for stdio transport by using stable client_id/global fallback.
    
    - Fix Nagle algorithm latency issues by setting TCP_NODELAY.
    
    - Cleanup duplicate logging and imports.
    
    - Resolve C# NullReferenceException in EditorWindow health check.
    
    * Fix: thread-safe middleware singleton and re-enable repo stats schedule
    dsarno authored Dec 4, 2025
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