Our team project for the SFU Stormhacks 2025 is a simple platform game. In the spirit of the hackathon, our team has challenged ourselves to try something absolutely new. This is our first attempt at making a game and we are excited to learn. This project uses Unity as the game engine with C#.
Things we have learned:
- The tools and components of the Unity Engine
- Introduction into Tilemaps and Sprite Sheets
- Drawing environments easily with Rule Tiles
- Character model and animation
- Input system and player movement
- Follow Camera tracing player using Cinemachine
- UI elements and scenes
- Implementing Prefabs
- Terrain and Player collision