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Our team project for the SFU Stormhacks 2025 is a simple platform game. In the spirit of the hackathon, our team has challenged ourselves to try something absolutely new. This is our first attempt at making a game and we are excited to learn. This project uses Unity as the game engine with C#.

Things we have learned:

  • The tools and components of the Unity Engine
  • Introduction into Tilemaps and Sprite Sheets
  • Drawing environments easily with Rule Tiles
  • Character model and animation
  • Input system and player movement
  • Follow Camera tracing player using Cinemachine
  • UI elements and scenes
  • Implementing Prefabs
  • Terrain and Player collision

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