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2.3 Save content
Oscar Gilberto Medina Cruz edited this page May 6, 2017
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5 revisions
For save the current drawing you have 2 options for response:
// For returning a bitmap as response
DrawingCapture.BITMAP
// For returning a byte array as response
DrawingCapture.BYTESThis is used as paramether in DrawView method
mDrawView.createCapture(DrawingCapture.BITMAP)This will return an Object array with the image (in bitmap or bytes format) in the position 0 and a image format (JPG, PNG) in the position 1. The format is automatically calculated, depending if you have a solid background or transparent one.
And you can do wathever you want with the response. In my case, I used in a custom dialog for save the bitmap in device.
SaveBitmapDialog saveBitmapDialog = SaveBitmapDialog.newInstance();
Object[] createCaptureResponse = mDrawView.createCapture(DrawingCapture.BITMAP);
saveBitmapDialog.setPreviewBitmap((Bitmap) createCaptureResponse[0]);
saveBitmapDialog.setPreviewFormat(String.valueOf(createCaptureResponse[1]));
saveBitmapDialog.setOnSaveBitmapListener(new SaveBitmapDialog.OnSaveBitmapListener() {
@Override
public void onSaveBitmapCompleted() {
Snackbar.make(mFabActions, "Capture saved succesfully!", 2000).show();
}
@Override
public void onSaveBitmapCanceled() {
Snackbar.make(mFabActions, "Capture saved canceled.", 2000).show();
}
});
saveBitmapDialog.show(getSupportFragmentManager(), "saveBitmap");If you are using DrawCameraView, you need to send it as an extra parameter to DrawView.
mDrawView.createCapture(DrawingCapture.BITMAP, mDrawCameraView.getCameraView());Dialog example