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2026UOttawaHack

Sentry Monitoring

This project includes Sentry integration for error tracking and performance monitoring.

What's Automatically Tracked

  • Performance Issues: FPS drops below 30 (lag detection)
  • Game Crashes: Automatic crash reporting
  • Errors: With cooldown to prevent spam
  • Player Events:
    • Player initialization
    • Player winded (stamina depleted)
    • Fear/panic triggers (high intensity)
    • Critical BPM levels (180+)

How to Use Sentry in Your Scripts

# Get reference to Sentry
var sentry = get_tree().get_first_node_in_group("sentry")

# Track game events
sentry.track_event("Boss defeated", "boss_name: Dragon")

# Report errors with context
var context = {"player_pos": position, "health": health}
sentry.report_error("AI pathfinding failed", context)

Sentry Dashboard

View your logs and errors at: https://sentry.io/

Your DSN is configured in project.godot under [sentry]

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