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while(true) { eat(); sleep(); code(); }
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while(true) { eat(); sleep(); code(); }

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BisschenHeller/README.md

Remind your fellow animation programmers to squash & stretch from time to time to maintain the illusion of life

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  1. WoxMoke WoxMoke Public

    Voxel-Based Smoke Simulation in Vulkan, Feb 2024. In this one-man university project, I implemented a Voxel-based smoke simulation that behaves like an actual expanding volume in 3D space. All Shad…

    C++ 2

  2. SEnSe SEnSe Public

    This is a Demo for an Auxillary Paper written at TUM. We explore the possibilities and validity of a reactive character control system based around subscriptions and sensors.

    C#

  3. leon-stier/WallGame leon-stier/WallGame Public

    C#

  4. Yannick-Immerge/planspiel Yannick-Immerge/planspiel Public

    Repository that contains all "IT" parts of the planspiel. This includes the entire server + database architecture and web views.

    Python