Fix GenericMethod_GetMethod_Hook on Unity 2020.3.41+#89
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Kasuromi merged 1 commit intoBepInEx:masterfrom May 21, 2023
Merged
Fix GenericMethod_GetMethod_Hook on Unity 2020.3.41+#89Kasuromi merged 1 commit intoBepInEx:masterfrom
Kasuromi merged 1 commit intoBepInEx:masterfrom
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Kasuromi
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May 21, 2023
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This PR fixes a crash after call to
GenericMethod::GetMethod()hook.This issue appears on Unity version 2020.3.41+, and in some cases in 2021.3.12+, 2022.1.23+ because of this fix
In these versions
Object::GetVirtualMethod()callsGenericMethod::GetGenericVirtualMethod()instead ofGenericMethod::GetMethod()This also has an annoying interaction with shims added in 2021.2.0, where they get inlined together.
I also removed
targetTargets.Length == 1check because it seems to be always true, due to early return inGenericMethod::GetMethod()that I noticed. Unfortunately because of this, problems on debug builds could emerge. I don't know if these are important though.Tested on a custom test game built using 2020.3.46.
@decaprime also confirmed no issues on their beta version of the V Rising Unity 2020.3.46
Also tested on CoreKeeper 2021.3.14, no issues there.
For reference some relevant Unity libil2cpp versions are available here: link