Fix crash calling delegate invoke on il2cpp 29 or higher#78
Merged
Kasuromi merged 5 commits intoBepInEx:masterfrom Feb 17, 2023
Merged
Fix crash calling delegate invoke on il2cpp 29 or higher#78Kasuromi merged 5 commits intoBepInEx:masterfrom
Kasuromi merged 5 commits intoBepInEx:masterfrom
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Kasuromi
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Feb 17, 2023
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This PR fixes that calling delegate
Invoke()method caused a crash on il2cpp version 29 or higher.This issue is caused by a new field in the
MethodInfoclass calledvirtualMethodPointer. Now when calling delegates il2cpp uses it to determine what to call. Since Il2CppInterop was not aware of that, it's value was null thus causing the crash.I'm not entirely sure if it's supposed to have a value of it's own though. I have checked with a type from my game and every method there had
virtualMethodPointerfield equal tomethodPointerfield.I have tested this on Unity 2021.3.14, il2cpp 29: no crashes calling delegates or UnityEvent's