Skip to content

The Window Item causes "Failure To Compile" #4164

@LautaroL20

Description

@LautaroL20

BEE2 Application Version

4.41.0

BEE2 Package Version

4.41.0

What operating system are you running on?

Windows 7 (64bit)

Description of the bug

This bug only happens in 70´s and 80´s Old Aperture styles.

Expected behavior

The item must compile fine.

Steps to reproduce

Choose the 70´s or the 80´s Old Aperture style.
Choose the Window Item.
Export that to the game and then place the item in the editor.
Try compile it and you will see that it causes a "Failure To Compile".

Logs and Reports

[I] <valve>.vbsp(): Valve Software - vbsp.exe (Feb  4 2022)
[I] <valve>.vbsp(): 16 threads
[I] <valve>.vbsp(): Using shader api: shaderapiempty.dll
[I] <valve>.vbsp(): materialPath: D:\Steam\steamapps\common\Portal 2\portal2\materials
[I] <valve>.vbsp(): Loading D:/Steam/steamapps/common/Portal 2/sdk_content\maps\styled\preview.vmf
[I] <valve>.vbsp(): ConVarRef gpu_level doesn't point to an existing ConVar
[I] <valve>.vbsp(): Error! Variable "$envmap" is multiply defined in material "metal/underground_wall_metal004a_bottom"!
[I] <valve>.vbsp(): Could not open instance file instances/bee2/70s/items/window/win_full_vert.vmf

Additional information

No response

Metadata

Metadata

Assignees

No one assigned

    Labels

    BugSomething isn't working correctlyOld ApertureIssue only applies to one or more Old Aperture styles.

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions