Once you press UP, the sprite disappears and the console will constantly keep throwing errors.
tween_length 0.05
========
OBJECTS
background .
darkgray
playerIdle
black white pink
.....
..2..
.111.
.111.
.0.0.
playerJumping
black white pink
.....
..2..
.111.
01110
.....
=======
LEGEND
player = playerIdle or playerJumping
p = playerIdle
SOUNDS
================
COLLISIONLAYERS
background
player, playerJumping
======
RULES
up [> player] -> [> playerJumping]
==============
WINCONDITIONS
=======
LEVELS
......
......
......
......
...p..
Once you press UP, the sprite disappears and the console will constantly keep throwing errors.
tween_length 0.05
========
OBJECTS
background .
darkgray
playerIdle
black white pink
.....
..2..
.111.
.111.
.0.0.
playerJumping
black white pink
.....
..2..
.111.
01110
.....
=======
LEGEND
player = playerIdle or playerJumping
p = playerIdle
SOUNDS
================
COLLISIONLAYERS
background
player, playerJumping
======
RULES
up [> player] -> [> playerJumping]
==============
WINCONDITIONS
=======
LEVELS
......
......
......
......
...p..