Skip to content

Realtime Twiddle bug #45

@Auroriax

Description

@Auroriax

Reported on the Thinky Puzzle Game Discord:

 PuzzleScript+ Bug Report: when runtime_metadata_twiddling is on, cancel-ed turns also reset the realtime_interval timer (both manually cancelled turns and stuff that PS automatically cancels i.e. running into a wall). by, say, constantly pressing against a wall, i can do things not otherwise humanely possible in a single realtime tick.

At a glance I don't see where the issue could be with this, so it'll require some digging. Might be a vanilla PS bug that's already fixed there?

Metadata

Metadata

Assignees

Labels

bugSomething isn't working

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions