A game for Commodore 64 written in .asm (Kick Assembler) by Francesco Clementoni aka Arturo Dente aka Back to the 8 bit
_______ Music by Gaetano Chiummo
-- Partecipated in the Retro Programmers Inside (RPI) and Phaze101's Memory Game Jam --
Planet Earth is under attack! The mind blowers aliens are trying to erase every knowledge in order to set the world on a primitive state! You are a mega memory man with the psychic power of interact with aliens' minds! Show them that you can defeat their plans by finding all the couples of monsters. They infact need to be 2 to wipe a brain, so find all the couples and fire them with your (sad) childhood memories! But hurry up, time is running out!
Use the latest version of Vice (x64sc.exe) and drag n'drop the memoryinvaders.d64 file into.
Use joystick in port #2 to play. Directions to move the aim, fire to select the monster tile. Skip presentation pictures by pressing space.
Kick Assembler
You will need Java (version 8 or above) and the Kick Assembler compiler.
Put all the files (.asm source and assets) into a folder.
From the folder, using a command line, launch:
java -jar KickAss.jar memoryinvaders.asm
You will get the .prg file ready to be launched with Vice.
Note: if you set the godmode variable to 1 at the beginning of the source, you generate a hacked version of the game (infinite time, skip level by pressing space)
