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Releases: AdrienTD/c47edit

c47edit v0.1 Build 109

01 Apr 21:43

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The 2025 release of the Codename 47 editor!

This is mostly done to fix some issues being reported, such as some levels crashing the game when modified, this should not be a problem anymore.

But there are some new features too, some working, some incomplete, such as:

  • add/remove routines from objects
  • subscene extraction (extract an object from a level and import it to another)
  • Scripting utilities: update script properties in objects, remove precompiled scripts to force game to recompile the sdl files
  • ModelImporter: automatically enable alpha on materials with alpha textures, handle double-sided materials
  • search texture/sound by name
  • add sounds (how did I forget about that)
  • error message when importing models with too many vertices/triangles
  • other things I forget

Full Changelog: v0.0.76...v0.1.109

There has been work done on Pathfinding, but right now, you can display the PF graphs, as well as add a very simple PF box, which could be for simple planar levels, but that's pretty much it...

image

Model with exactly 16384 vertices, the maximum limit, to check if the game can handle it.

c47edit Build 76

06 Apr 22:15

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First release since nearly 5 years ๐Ÿ˜ฎ
But still as unfinished and buggy as a certain game named with the same number as the current build number.

Though the difference between v0.0.1 and v0.0.76 is day and night:

  • ๐Ÿ’ก Scene rendered with textures and lightmaps
  • ๐Ÿฆ– Characters now correctly rendered in T-Pose
  • ๐Ÿ–Œ๏ธ Texture import/export
  • ๐Ÿ”‰ Sound import/export
  • ๐Ÿ˜ˆ 3D Model import/export (static and skinned!)
  • ๐Ÿฆฏ Names for object properties
  • ๐Ÿ“™ No more incorrect object orientations
  • ... more stuff probably that I don't remember now

This should give way more possibilities for Codename 47 modding!
Check this YouTube video and see what is possible now xD

I might no longer have time to continue working on the editor as of this release, but I might try improving the documentation.

c47edit v0.0.1

03 Aug 13:20

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This is the first but experimental release of c47edit.

It is still a work in progress.
Expect some bugs ๐Ÿ› ๐Ÿชฒ.

Also, the editor is quite limited in what you can do, and certain modifications can crash the game. Always remember to make backups!

And please read the help file first before using the editor, because currently the interface is not very user-friendly and can be not obvious to use without some help.