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@AITUS95 AITUS95 commented Nov 29, 2025

Summary

The previous revision replaced the FIFO loop with an as a workaround for a slowdown in Hardball 6.
Since the loop is required for accurate Voodoo FIFO emulation (and used to fix Unreal in PCem), the original behavior has been restored. if to while

Tested again with Hardball 6 and Unreal — all run normally without slowdowns or regressions.

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@OBattler OBattler merged commit 4e14109 into 86Box:master Nov 29, 2025
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2 participants