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Voodoo 2/3: glitches at 4 render threads #2924

Description

@Korkman

With 4 render threads, glitches will occur in some 3D accelerated applications. With the default 2 render threads, these were not observed. Disabling the Voodoo recompiler at 4 threads reduces the artifacts, but they are still present.

To Reproduce
For example, Need for Speed 3 & 4 show artifacts in their menus and in-game.

Screenshots
grafik

Host

  • Windows 10, 11
  • 86Box build 4311, 5605
  • Build information: Tested with 32 bit and 64 bit releases
  • AMD 5900X

Guest

  • Slot 1, i440BX ASUS P3B-F
  • PII Klamath, 233 MHz / Cyrix III 450 MHz
  • Tested with Voodoo2 and Voodoo3 2000

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