v3.0 [May 20, 2011]
- Load/Save your settings for different games
- A new fast method of object recognition based on fourier analysis of tiles
- Lab colour space to find colour distance between tiles
- A simple and intuitive Learn Editor to calibrate the program for different kind of games. You can discriminate different tiles with different shapes, also in gray scale (or if they have the same shape with different colours).
- Configure the keyboard for the autoplay
- Old GemFinder and BioSolver are included to maintain the compatibility
- Configure a different number of rows and columns
- Press F9 to enable/disable the alpha blending on the entire window. You can make it invisible or transparent.