Tag: Procedural Generation
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Making a Stylized Sky Shader with Volumetric Clouds

A very high quality & optimized volumetric sky is available for download on my…
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Making a Spaceship with Thrusters (Physics)

In this post, I am making a 2D spaceship with two thrusters. One on…
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Procedural Cave Generation in Godot (2D)

This tutorial will teach you how to create a procedural cave generation system in…
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Making a Procedurally Generated Level for our RTS Game

In the previous RTS camera tutorial, we saw a camera system in motion, but…
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Noise Functions

In a Nutshell Noise functions are math-like functions used to generate random numbers in…
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Marching Cubes Algorithm

A simple heightmap-based terrain works well for simple geometries in procedural generation, but when…

