An experimental GPU compute-centric 2D renderer. Contribute to linebender/vello development by creating an account on GitHub. (more…)
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I was struggling with Rust's ownership when implementing a Binary Tree so I re-read about it. After taking my time understanding it and refactoring, I finally made a breakthrough😎 I'm very excited to share with you the awesome features in Rust I came acro... (more…)
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Today we find several ways to blink an LED, and explore the various layers of abstraction within the embedded Rust ecosystem.Chapters:0:00 Intro0:36 Peripher... (more…)
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Adam Leventhal, Oxide Computer Company David Pacheco, Oxide Computer Company Your API specification and implementation need to match. A mismatch is a recipe ... (more…)
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This guide explains how you can use "global data" in Rust - paulkernfeld/global-data-in-rust... (more…)
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