This is post # 28 of the series, dedicated to exploring JavaScript and its building components. In the process of identifying and… (more…)
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This blog shows how RudderStack developed a high-performance JavaScript SDK that reduced execution time from 200-300ms down to 20-60ms. (more…)
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The Tiny JavaScript Game Engine That Can! 🚂. Contribute to KilledByAPixel/LittleJS development by creating an account on GitHub. (more…)
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JavaScript is a tricky language and can be very confusing in terms of how its code is parsed and run. It’s an object-oriented language, but for many years it never had classes. It was built for the browser, but now it can also run on a server and work wi... (more…)
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Performance is an important criteria when choosing test-runner. Tests should pass as fast as possible to detect errors earlier, improve developer experience and reduce CI servers running time. In… (more…)
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