Deserializing Binary Data Files in Rust

The other day, someone on the Rust user forums posted a question that really nerd-sniped me. They had data generated by a C++ program and were wanting to load it into a Rust program, but when asked what format the data was in the author didn’t provide som… Read more

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Rocket – A Rust game running on WASM

Two weeks ago, Alex Crichton’s PR adding a target for WebAssembly to the Rust compiler was merged. There are many differences between this target and the Emscripten one, but the important one for me is that it doesn’t depend on external stuff like the Ems... (more…)

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A fast port scanner in 100 lines of Rust

To write a fast port scanner, a programming language requires: A Good I/O model, not to eat all the resources of the system. High-level abstractions and a good packaging system to isolate low-level code and reuse it easily. To be type and memory safe, be... (more…)

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