<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0"
    xmlns:content="http://purl.org/rss/1.0/modules/content/"
    xmlns:dc="http://purl.org/dc/elements/1.1/"
    xmlns:atom="http://www.w3.org/2005/Atom">
    <channel>
        <title>Archive (General Discussion) — Beamdog Forums</title>
        <link>https://forums.beamdog.com/</link>
        <pubDate>Fri, 01 May 2026 11:53:20 +0000</pubDate>
        <language>en</language>
            <description>Archive (General Discussion) — Beamdog Forums</description>
    <atom:link href="https://forums.beamdog.com/categories/archive/feed.rss" rel="self" type="application/rss+xml"/>
    <item>
        <title>Favorite joinable Forum Member in the BG series?</title>
        <link>https://forums.beamdog.com/discussion/6412/favorite-joinable-forum-member-in-the-bg-series</link>
        <pubDate>Fri, 09 Nov 2012 19:11:07 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>[Deleted User]</dc:creator>
        <guid isPermaLink="false">6412@/discussions</guid>
        <description><![CDATA[The user and all related content has been deleted.]]>
        </description>
    </item>
    <item>
        <title>What ever happened to Balduran?</title>
        <link>https://forums.beamdog.com/discussion/5257/what-ever-happened-to-balduran</link>
        <pubDate>Mon, 24 Sep 2012 18:26:26 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>RedGuard</dc:creator>
        <guid isPermaLink="false">5257@/discussions</guid>
        <description><![CDATA[I'm not really up on D&amp;D or the Forgotten Realms outside of the Baldur's Gate games, so I don't really know much about this.  I'm just wondering what ever happened to Balduran?  The game (at least the expansion) seems to hint heavily at one point something about his whereabouts or at least when he went missing, but never really provided anything conclusive.  That always made me wonder.

On another note is Balduran particularly noteworthy outside of the games?]]>
        </description>
    </item>
    <item>
        <title>BG1 - favourite fights: the Crazies</title>
        <link>https://forums.beamdog.com/discussion/19882/bg1-favourite-fights-the-crazies</link>
        <pubDate>Sat, 20 Jul 2013 03:22:18 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>[Deleted User]</dc:creator>
        <guid isPermaLink="false">19882@/discussions</guid>
        <description><![CDATA[The user and all related content has been deleted.]]>
        </description>
    </item>
    <item>
        <title>BG1 - favourite fights: Adventuring Parties</title>
        <link>https://forums.beamdog.com/discussion/19880/bg1-favourite-fights-adventuring-parties</link>
        <pubDate>Sat, 20 Jul 2013 03:11:27 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>[Deleted User]</dc:creator>
        <guid isPermaLink="false">19880@/discussions</guid>
        <description><![CDATA[The user and all related content has been deleted.]]>
        </description>
    </item>
    <item>
        <title>BG1 - favourite fights: Bounty Hunters and Mercenaries</title>
        <link>https://forums.beamdog.com/discussion/19878/bg1-favourite-fights-bounty-hunters-and-mercenaries</link>
        <pubDate>Sat, 20 Jul 2013 02:27:24 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>[Deleted User]</dc:creator>
        <guid isPermaLink="false">19878@/discussions</guid>
        <description><![CDATA[The user and all related content has been deleted.]]>
        </description>
    </item>
    <item>
        <title>Have you ever tried to kill Drizzt?</title>
        <link>https://forums.beamdog.com/discussion/19525/have-you-ever-tried-to-kill-drizzt</link>
        <pubDate>Sat, 29 Jun 2013 02:39:23 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>[Deleted User]</dc:creator>
        <guid isPermaLink="false">19525@/discussions</guid>
        <description><![CDATA[The user and all related content has been deleted.]]>
        </description>
    </item>
    <item>
        <title>Solo Sorcerer vs Karoug (Greater Wolfwere) &amp;amp; co on Insane</title>
        <link>https://forums.beamdog.com/discussion/13086/solo-sorcerer-vs-karoug-greater-wolfwere-amp-co-on-insane</link>
        <pubDate>Thu, 20 Dec 2012 16:18:58 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>SpaceInvader</dc:creator>
        <guid isPermaLink="false">13086@/discussions</guid>
        <description><![CDATA[After http://forum.baldursgate.com/discussion/11145/solo-sorcerer-vs-drizzt-melee-fight-on-insane,
here comes a fight vs Karoug and his pack.

Bugged? Godly regeneration rate? Immune to all weapon?

<img src="http://ragefaces.s3.amazonaws.com/503e2bb5ae7c700dcb00000b/challenge-accepted.png" alt="image" />


http://www.youtube.com/watch?v=nFY0XIDL0oQ]]>
        </description>
    </item>
    <item>
        <title>Good gnome portraits?</title>
        <link>https://forums.beamdog.com/discussion/15296/good-gnome-portraits</link>
        <pubDate>Sun, 27 Jan 2013 23:47:39 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>Corvino</dc:creator>
        <guid isPermaLink="false">15296@/discussions</guid>
        <description><![CDATA[I'm planning on running a male gnome fighter/illusionist through BG:EE next, but I'm feeling a lack of gnome portraits. I've had a look through the portraits dropbox and can't see much that really fits the race/class combo, though there are good options for most other races.

I'll likely be playing as some type of neutral, and would like a portrait that shows both fighter and mage aspects. Something like a robe/clothes and a sword with a gnomish appearance would be perfect.

Does anyone have any gnome portraits that they like? ]]>
        </description>
    </item>
    <item>
        <title>Ask Us Anything! (Volume 3)</title>
        <link>https://forums.beamdog.com/discussion/20476/ask-us-anything-volume-3</link>
        <pubDate>Wed, 21 Aug 2013 19:12:32 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>Dee</dc:creator>
        <guid isPermaLink="false">20476@/discussions</guid>
        <description><![CDATA[If you're just now joining us, we (the development team at Overhaul Games) are taking questions from you (the players). You can read the original thread <a rel="nofollow" href="http://forum.baldursgate.com/discussion/19122/ask-us-anything">here</a>. You can read Volume 2 <a rel="nofollow" href="http://forum.baldursgate.com/discussion/19222/ask-us-anything-volume-2">here</a>

The FAQ thread <a rel="nofollow" href="http://forum.baldursgate.com/discussion/19123/faq-2">here</a> lists all of the important questions that have already been answered.

I'll note here that we cannot answer questions about content (we want to maintain the surprises where we can), and there may be other specific questions that we can't address right away, but we'll do our best to respond to questions as they come in (or, more likely, in clusters as we have time).]]>
        </description>
    </item>
    <item>
        <title>We need some news !!</title>
        <link>https://forums.beamdog.com/discussion/436/we-need-some-news</link>
        <pubDate>Sun, 10 Jun 2012 19:40:42 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>Seldar</dc:creator>
        <guid isPermaLink="false">436@/discussions</guid>
        <description><![CDATA[Hi guys


we are running out of news for a while now... The game is supposed to be released this summer ! Please give us something, screenshots or short video !]]>
        </description>
    </item>
    <item>
        <title>Spell ** Domination ** veteran users</title>
        <link>https://forums.beamdog.com/discussion/14345/spell-domination-veteran-users</link>
        <pubDate>Thu, 10 Jan 2013 15:41:28 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>Ignatius</dc:creator>
        <guid isPermaLink="false">14345@/discussions</guid>
        <description><![CDATA[Looking for feedback/tips from those here that routinely use any form of domination spells. They are quite obviously powerful, with the proper combos one could almost live on them to walk through most fights especially the toughest ones. Although quite a few baddies have immunity. Is there any compilation of who exactly is immune?

The lvl.4 cleric version has a -2 save penalty. Doom-&gt;Domination will have the target save at -4. Casting time is decent: 4. Main drawback is a short duration of 8 rounds.

Last question: what can a dominated character do for you? force doors/locks? walk through traps? engage conversation? can you use his/her spellbook, "borrow" their weapons/items?]]>
        </description>
    </item>
    <item>
        <title>best cavalier weapon ?</title>
        <link>https://forums.beamdog.com/discussion/11913/best-cavalier-weapon</link>
        <pubDate>Tue, 11 Dec 2012 18:07:18 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>VittordeVitto</dc:creator>
        <guid isPermaLink="false">11913@/discussions</guid>
        <description><![CDATA[Which one is the best ?

bonus: where i find the boots of cheese?]]>
        </description>
    </item>
    <item>
        <title>Guide to polymorph self.</title>
        <link>https://forums.beamdog.com/discussion/17543/guide-to-polymorph-self</link>
        <pubDate>Thu, 28 Mar 2013 13:31:53 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>SionIV</dc:creator>
        <guid isPermaLink="false">17543@/discussions</guid>
        <description><![CDATA[Hello everyone! 

I have been talking about polymorph self on quite alot of threads, and it's by far my favorite mage spell. And it's incredible powerful if you know what every form does. So here i'm making a quick guide and some reasons why you should use these forms, and when.

You can't cast spells once your polymorphed, but you can buff up before. You can also use minor sequencer (level 4 mage spell) and later on some higher sequencers. Once you're polymorphed you're still able to click on your sequencers. As an example you can put strenght into your minor sequencer, and once you're polymorphed into a sword spider you can use the sequencer and then the spiders strenght of 16 will go up to 18. 

Polymorph self makes you hasted automatically (Trilogy) Only bear, wolf and flind are hasted in BG:EE but you can ofset this by using haste on yourself first. Spider can still reach 5 APR.

-----------------------------------------------------

[Sword spider form] :

5 APR  - This is very many attacks, it's one more than if you have a ranger dual wielding with a haste spell.
Poison - 18 damage per attack in pure poison, interrupts spell casting. [Removed in BG:EE]
Immune to web spell
Immune to poison
Thac0 = Same Thac0 as your Base Thac0.

Theese are the most important parts about the spider. One of the best tactics with the spider is throwing web first, and then changing into your spider form. Now everyone around you is held, and you're free to wander around and hit the enemies 2-3 times each and watch them die from the poison.

-----------------------------------------------------

[Flind form] : 

17 strenght
17 dexterity
3 APR
+1 fire damage
Thac0 = 2 better Thac0 than your BaseThac0 [Bugged in BG:EE, until fixed do not use Flind]

Weapon enchant +3 - This is the best part with the flind, and sadly only usable once you get into BG2. If you turn into a flind you can hit things that would otherwise require a +3 weapon to hit. It says that it uses a +1 halberd but it does work as a +3 when it's about what you can hit.

The flind is the closest thing you can get to a fighter. For those enemies that are immune to poison, or just require a beating from someone that can deal out damage, this is the form to pick. Also it's fire damage will help you kill trolls.

----------------------------------------------------

[Mustard Jelly] : 

Resistance -

50 cold 
100 electricity (!)
100 magic (!)
50 magic cold
30 slashing
60 crushing
100 piercing (!)
105 missile (!)
Thac0 = Same Thac0 as your Base Thac0

I don't think i have to tell you why this form is amazing. You're immune to magic, ranged attacks, piercing (Short sword, dagger, halberd etc) and electricity. A mage can't touch you while you're in this form, neither can any archer or bandits. If you're worried about a lightning trap, just polymorph into a jelly and walk over it. You also take less damage from other damage sources.

---------------------------------------------------

There are also other forms, but they don't have anything special to them, and one of these 3 will always be the better choise. 

Now for buffing on your mage.

Shield (lvl1) - Gives a bonus to AC but that's not why we are using it, we are using it to get immune to magic missile.
Protection from evil (lvl1) - Saving throws
Mirror image (lvl2) - Once they get through your AC they still have to get through your mirror images.
Blur (lvl2) - All attacks against you will have a -3 penalty (Same as +3AC) and you get +1 saving throws.
Strenght (lvl2) - Is only usable if you use it with a minor sequencer. If you use polymorph after this, you'll get the strenght the form you pick has.
Ghost armor (lvl3) - Puts your AC to 2 (Plate mail +1)
Haste (lvl3) - You do get haste from polymorph, but it's always nice to have it as standard for when you move around without being shifted.
Minor sequencer (lvl4) - If you want to put your strenght to 18 while polymorphed.
Stoneskin (lvl4) - First they have to go through your insane AC, then your mirror images and last but not least your stoneskins.
Flameshield blue/red (lvl4) - Not able to get this in vanilla BG1. But it's a great spell for a sorceror or in BG2.

These are only the spells you can have in BG1. There are many more fancy buffs you can put on your spider in BG2. 

You can't get stoneskin and fireshields in BG1 unless you're a sorceror. You can get them in BG:EE

-----------------------------------------------------

[Tactics! step by step]

I'll keep this as simple as possible.

1.) Buff up. You might want to take a look at duration on the spells and pick what to do first and what to leave to last.
2.) Cast polymorph self, do not change yet.
3.) Cast web form if you're going to play as a spider.
4.) Polymorph
5.) Use sequencer if you something in it you want to cast (Strength)
6.) Kill stuff.

------------------------------------------------------

[Items and gear]

Helm - None (BG1)
Chest - Robe of archmage
Ring - Ring of protection +1/+2
Ring - Anything
Boots - Anything (You don't need boots of speed as polymorph form has haste)
Belt - Preferable one with + AC
Amulet - Metaspell Influence Amulet
Gloves - Anything
Cloaks - Cloak of Balduran
Weapon - None

Polymorphed with these items and the buffs mentioned will put your AC to -9.

My gear for solo playing :

Helm - None (BG1)
Chest - Robe of archmage
Ring - Ring of protection +2
Ring - Ring of fire resistance / ring of free action
Boots - Boots of grounding 
Belt - I change belt depending on what i fight.
Amulet - Metaspell Influence Amulet
Gloves - Gauntlets of weapon skill (+1 Thac0)
Cloaks - Cloak of Balduran
Weapon - None

You can change gear depending on what you're about to fight. And the resistance gear stacks with the mustard Jelly. So if you want to give your jelly 40% fire resistance, then put on the ring while you're in jelly form and it will get added to it's resistance pool. 

Any item you have that gives a bonuc to Thac0 will also work with your shapeshifted form.

----------------------------------------------------

Well there it is, my short and quickly put together guide for Polymorph self. I'm sorry for the outlay, couldn't get it any better with the short time i spent on it.

Feel free to ask any questions!

]]>
        </description>
    </item>
    <item>
        <title>What does the Luck spell actually do?</title>
        <link>https://forums.beamdog.com/discussion/18841/what-does-the-luck-spell-actually-do</link>
        <pubDate>Thu, 23 May 2013 02:47:11 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>dashteacup</dc:creator>
        <guid isPermaLink="false">18841@/discussions</guid>
        <description><![CDATA[The in-game text for this spell says that it gives a 5% boost to any of the character's actions. I've used it to open locks/disarm traps that I otherwise couldn't, so I know that works. However, when I tried to use it to boost my chance to learn spells to 100% it didn't work. It says it works on "saving throws, to-hit rolls, thieving skills, etc.", but I guess etc doesn't include your chance to learn spells. What is the full list of affected things?]]>
        </description>
    </item>
    <item>
        <title>So what's the hype around Jaheira IN BG1 ? (yes in BG1)</title>
        <link>https://forums.beamdog.com/discussion/15689/so-whats-the-hype-around-jaheira-in-bg1-yes-in-bg1</link>
        <pubDate>Mon, 04 Feb 2013 09:08:18 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>Aasimar069</dc:creator>
        <guid isPermaLink="false">15689@/discussions</guid>
        <description><![CDATA[I cannot understand the interest of playing with Jaheira (part the fact she is romanceable in BG2).

She's a good character (for healing spells) at the beginning of the game, but when Viconia, Branwen and above all others Yeslick are available, she becomes completely pointless.

It's a good thing that her stats have been bolstered in BG2 because her BG1 stats are real crap.

So let's face the facts :

- She has an annoying voiceset
- She has poor strength (15 =&gt; She'll need the gloves of strength or the new belt).
- she has poor dexterity (14 =&gt; She'll need the gloves of dexterity : they are in the same slot as the strength gloves... good thing that new belt...).
- She has poor Wisdom (14 =&gt; too low ; no bonus slots).

Good stats : constitution : 17.

I can't see, except the fact she is good looking in BG2 why there''s so much hype around her when other priests, druids, fighter/clerics exist in this game...

EDIT : Corrected her stats in BG1.]]>
        </description>
    </item>
    <item>
        <title>Having trouble with Greater wolfwere in Isle of Balduran</title>
        <link>https://forums.beamdog.com/discussion/11669/having-trouble-with-greater-wolfwere-in-isle-of-balduran</link>
        <pubDate>Mon, 10 Dec 2012 11:14:03 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>beefloaf</dc:creator>
        <guid isPermaLink="false">11669@/discussions</guid>
        <description><![CDATA[I'm having trouble with the greater wolf were. I am in the ship at the moment, and I kill everything, nearly one shotting them, except for the greater one. I can't even get it down to injured. Party is buffed up as best I can, strength haste, armour, etc. Is the regeneration of the Greater wolfwere bugged? BEcause, even after blasting it with magic missle none stop, it's just barely injured. I have two character with +3 weapons, I even used seeking sword, and can't do crap. Also, I'm already level 8. Any suggestions?]]>
        </description>
    </item>
    <item>
        <title>Does Reflected Image stack with Mirror Image?</title>
        <link>https://forums.beamdog.com/discussion/13142/does-reflected-image-stack-with-mirror-image</link>
        <pubDate>Fri, 21 Dec 2012 08:32:46 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>Oxford_Guy</dc:creator>
        <guid isPermaLink="false">13142@/discussions</guid>
        <description><![CDATA[Does Reflected Image stack with Mirror Image, if so, what is the overall effect? Is it just one extra image over Mirror Image? Trying to decide if Reflected Image is worth a spell slot for my fighter/mage...]]>
        </description>
    </item>
    <item>
        <title>NPC Interaction and Banter Guide (OK Finished)</title>
        <link>https://forums.beamdog.com/discussion/12045/npc-interaction-and-banter-guide-ok-finished</link>
        <pubDate>Wed, 12 Dec 2012 11:37:40 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>Mordeus</dc:creator>
        <guid isPermaLink="false">12045@/discussions</guid>
        <description><![CDATA[This thread is about NPC Banter, specifically about which NPCs are best paired with whom.

NOTE: All of this was sourced from BG:TOTSC Vanilla and does not reflect the enhancements from Beamdog. Hence there might be missing dialogue, the absence of Dorn, Rashaas and Neera plus Imoen is completely glitched up. I've noticed one or two odd dialogue lines that I've missed because of glitches, so this guide isn't perfect but merely a 99% estimation.

<h1><b>Table of Contents:</b></h1>

I. General/Non-Banter Quotes
II. Reputation Quotes
III. Selection/Action Quotes
IV. Environment Quotes
V. Insult/Compliment/Special/Death Quotes
VI. Unique Banter Dialogue Trees
VII. NPC Summaries
VIII. Recommended Party Formations

NOTE: Casual viewers should skip to <b>VII. NPC Summaries</b> for the tl;dr condensed version or VIII. Recommended Party Formations. Everything else is for in-depth reference.]]>
        </description>
    </item>
    <item>
        <title>The Black Pits ll: Importing.</title>
        <link>https://forums.beamdog.com/discussion/26452/the-black-pits-ll-importing</link>
        <pubDate>Sun, 01 Dec 2013 19:14:41 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>Soltra</dc:creator>
        <guid isPermaLink="false">26452@/discussions</guid>
        <description><![CDATA[Having recently completed the Black Pits all the way through, I now want to bring my heroes into BG ll. The problem is I don't know how. If some one could tell me, that would be a big help.]]>
        </description>
    </item>
    <item>
        <title>Chill Touch actually quite good!</title>
        <link>https://forums.beamdog.com/discussion/15411/chill-touch-actually-quite-good</link>
        <pubDate>Tue, 29 Jan 2013 23:28:01 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>Oxford_Guy</dc:creator>
        <guid isPermaLink="false">15411@/discussions</guid>
        <description><![CDATA[Chill Touch often seems to get written off, but I've found out it actually doesn't seem too shabby in practise- it seems to give +5 to hit (from your base THAC0), does 1-3 fist damage (not sure if this is adjusted by strength) and what I think is 1-8 magic cold damage, which despite what the description says does *not* seem to require a save (though some enemies e.g. skeletons are immune to this effect), only the -2 THAC0 affect seems to require a save (which only those affected by the cold damage need to make). It last a turn (which I think is 6 rounds?), which is reasonably long.

For Bard or mage multiclass this looks potentially actually quite useful! ]]>
        </description>
    </item>
    <item>
        <title>What is the level cap for BG:EE?</title>
        <link>https://forums.beamdog.com/discussion/9379/what-is-the-level-cap-for-bg-ee</link>
        <pubDate>Sat, 01 Dec 2012 23:53:38 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>beefloaf</dc:creator>
        <guid isPermaLink="false">9379@/discussions</guid>
        <description><![CDATA[Did they put up the level cap? I remember the original being capped at level 8 if you had tales of the Sword Coast.]]>
        </description>
    </item>
    <item>
        <title>Anyone playing a jester?</title>
        <link>https://forums.beamdog.com/discussion/8000/anyone-playing-a-jester</link>
        <pubDate>Thu, 29 Nov 2012 13:37:11 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>szb</dc:creator>
        <guid isPermaLink="false">8000@/discussions</guid>
        <description><![CDATA[Thinking about trying a chaotic neutral jester for my first BGEE play. I always liked bards for roleplaying reasons and this kit seems interesting. 

The have no disadvantages and their song seems a lot better then the plain bard song. 
As most of the games enemies are fighter type, the song should work on the majority of foes even with the penalty and I can always use spells to lower the saves.

Playstyle would be staying at the back using missle weapons and control type spells combined with the jester song.

It sounds good to me in theory but if someone who played this class could share their experience it would be great. ]]>
        </description>
    </item>
    <item>
        <title>Thief Skill: Detect Illusion</title>
        <link>https://forums.beamdog.com/discussion/5814/thief-skill-detect-illusion</link>
        <pubDate>Mon, 15 Oct 2012 13:57:46 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>moody_mage</dc:creator>
        <guid isPermaLink="false">5814@/discussions</guid>
        <description><![CDATA[Can someone give me the lowdown on exactly how this thief skill works and what it actually does? Does it work as a sort of True Sight if you pump it enough or is it much more limited? How many points do you actually need in it to make it useful?

I've had a quick look around and there doesn't really seem to be much in the way of verifiable clarification available. I did learn you have to have Detect Traps turned on to use it which I didn't know before...]]>
        </description>
    </item>
    <item>
        <title>Now THAT's an Enhancement!</title>
        <link>https://forums.beamdog.com/discussion/16468/now-thats-an-enhancement</link>
        <pubDate>Sun, 24 Feb 2013 15:58:02 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>Gallowglass</dc:creator>
        <guid isPermaLink="false">16468@/discussions</guid>
        <description><![CDATA[In original BG1, the quest for Mr. Colquetle of Beregost never did work properly - he'd accept the return of his son's amulet, but never gave a quest reward.  Even with the bugfixes from Baldurdash and Dudleyfix, this quest never worked.

Now at last, with the Update 7 patch to BGee, Mr. Colquetle's quest finally works properly, with an XP and reputation reward.

Those players whose party-composition requires the party's reputation to be managed within particular limits should be particularly delighted to note that this quest now gives either reputation +1 or reputation -1, depending upon how you respond in dialogue with Mr. Colquetle.

It's a minor sidequest, but this is exactly the sort of attention to fixing irritating minor errors in a satisfying manner which I've been hoping to find in the Enhancement project, a genuine enhancement of gameplay.  Well done, Overhaul, and thank you!  Keep up the good work.]]>
        </description>
    </item>
    <item>
        <title>Here's how to add custom sound sets</title>
        <link>https://forums.beamdog.com/discussion/8868/heres-how-to-add-custom-sound-sets</link>
        <pubDate>Fri, 30 Nov 2012 21:54:12 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>dib</dc:creator>
        <guid isPermaLink="false">8868@/discussions</guid>
        <description><![CDATA[Don't know if this has been addressed yet, but if so I'll post now and apologize later.

So after about a day of tinkering about with my game I finally figured out how to add custom sound sets.
After you've put your correctly named sound set in the sounds folder (Baldur's Gate Enhanced Edition\Data\00766\lang\en_US\sounds (replace en_US with your language if not using English)) you need to edit a file called CHARSND.2da.

I would recommend using DLTCEP (just google it) to do this. In the editor press the 'Edit'-menu and select 'Tables'.
From that screen press 'Load Table' and look for CHARSND. 

After you open it place the marker at the last column and then press the 'Add column'-button. Name the column the same as your soundset and under it you add the string references you want the sound to have. 

Unless you want to actually add new ones for your soundset I would recommend changing them all to 30 which is completely blank. You must do this because keeping it to the default -1 will result in your sounds not being played.
And there you go!

If anything was unclear, just ask.

Example of the 2da-table after I added my custom sound set F_MONK1:

<img src="http://i51.photobucket.com/albums/f379/b00l34n/charsnd.jpg" alt="image" />


IF YOU'RE STILL HAVING TROUBLE CHECK OUT THIS MUCH MORE THOROUGH TUTORIAL BY @Luigirules:
http://forum.baldursgate.com/discussion/comment/281810/#Comment_281810]]>
        </description>
    </item>
    <item>
        <title>IWD &amp; IWD2 portraits and soundsets</title>
        <link>https://forums.beamdog.com/discussion/10985/iwd-iwd2-portraits-and-soundsets</link>
        <pubDate>Fri, 07 Dec 2012 15:32:00 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>certus</dc:creator>
        <guid isPermaLink="false">10985@/discussions</guid>
        <description><![CDATA[Hi there,

I own the games and I was wonderin if anyone has a link to somewhere that already has these ready to use for BGEE.

Thanx and Cheers]]>
        </description>
    </item>
    <item>
        <title>Rasaad quest and Viconia (new content spoilers)</title>
        <link>https://forums.beamdog.com/discussion/14332/rasaad-quest-and-viconia-new-content-spoilers</link>
        <pubDate>Thu, 10 Jan 2013 09:19:54 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>mjs</dc:creator>
        <guid isPermaLink="false">14332@/discussions</guid>
        <description><![CDATA[Has anyone had Viconia in their party when you go to Cloudpeak Mountains?

Does she have any extra banter (considering she is slaughtering the faithful of her Goddess)?

Also what was the deal with those two in their cages with the classic one of us in lying riddle? I Knocked both doors and neither died or said anything to me.]]>
        </description>
    </item>
    <item>
        <title>Rasaad immediately leaves the party once he joins.</title>
        <link>https://forums.beamdog.com/discussion/11796/rasaad-immediately-leaves-the-party-once-he-joins</link>
        <pubDate>Mon, 10 Dec 2012 23:33:40 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>Wooz</dc:creator>
        <guid isPermaLink="false">11796@/discussions</guid>
        <description><![CDATA[I can repeat this process over and over again, but I am unable to keep him in my group.  Am I doing something wrong?  (I have tried at high and low reputation).]]>
        </description>
    </item>
    <item>
        <title>How do you pronounce the name Imoen?</title>
        <link>https://forums.beamdog.com/discussion/26052/how-do-you-pronounce-the-name-imoen</link>
        <pubDate>Wed, 27 Nov 2013 17:46:57 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>dawnlance</dc:creator>
        <guid isPermaLink="false">26052@/discussions</guid>
        <description><![CDATA[Sometimes the pronunciation of Imoen sounds like /eməuen/, sometimes like /iməuen/.

And there are some discussion about this. For example:
http://viktorie.fuzzymonkey.net/~diana/forum/showthread.php?t=4122

---It's pronounced like the letter "M" "O" and "N" together." 

---And it looks like a typo of Imogen. Imogen and Ione, as mentioned above are much better in my opinion since they are actual names.

---It does look like a typo of Imogen! LOL

---Too close to "I moan".

---Heheh. Someone's a Baldur's Gate fan!

---It's pronounced "em-oh-en"?

Then, the question: how do you pronounce the name of Imoen?
]]>
        </description>
    </item>
    <item>
        <title>Removing Centeol's Curse</title>
        <link>https://forums.beamdog.com/discussion/2826/removing-centeols-curse</link>
        <pubDate>Wed, 08 Aug 2012 09:09:23 +0000</pubDate>
        <category>Archive (General Discussion)</category>
        <dc:creator>Permidion_Stark</dc:creator>
        <guid isPermaLink="false">2826@/discussions</guid>
        <description><![CDATA[If you talk to Centeol, the big fat spider woman in the nest in Cloakwood, she reveals she was cursed by Jon Icarus (which apparently was the original name given to Jon Irenicus).  It would be nice if there was some way of removing her curse rather than just having to kill her.  Maybe it could be a future side-quest?  Or has someone already thought of this?]]>
        </description>
    </item>
   </channel>
</rss>
