FMOD Studio versions

Mix and create audio for gaming projects with real-time feedback
2.0
May 15, 2019
1.1
Oct 24, 2017
Review
1.0
Aug 4, 2014
Review

What's new

v1.1 [Oct 24, 2017]
Features:
- UE4 - Added the ability to enable Live Update while in editor for auditioning. The Editor will need to be restarted for this setting to take effect.
Features:
- Studio API - Improved bank loading performance when there are already a large number of loaded events.
Fixes:
- LowLevel API - Xbox One - Fixed XMA hang that can occur after actively using many XMA voices for several days.
- Studio API - Fixed a bug where Studio::System::Update could fail with FMOD_ERR_INVALID_HANDLE or FMOD_ERR_CHANNEL_STOLEN, which could lead to memory or performance problems. Introduced in 1.10.03.
- Unity - Fixed MobileHigh/Low classifications for Apple Devices. Pre iPhone 5 is classed as MobileLow.

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