- Added flashlight state info to
PlayerStateSnapshot. Flashlight still has the wrong angle when teleporting I’ll need to fix that later… - Added Gold times to timetrial routes, between par and gold. Set gold times by eye in the middle of my current author times and the par times and updated all maps. Updated all timetrial related UI to have an extra section for gold times.
- Refactored the UI related signals that TimeTrialManager emits and how the timetrial ui reacts to them
- Added the backwards timetrial route to the original map. This marks the final timetrial i need for the next playtest build.
- Did some very minor adjustments to the original map, mainly some clipping stuff or making certain things
func_detail_illusoryto make the experience of playing the map backwards smoother. - Disabled FXAA, enabeld MSAA x2 instead. Will need to add settings for this at some point.