2025-10-29

Written: 2025-10-29
Project: Project Fragmentation

  • Added a basic pause menu. Pause menu no longer displays the options menu by default
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  • Added pause_menu_button UI widget to handle sfx
  • Removed the Quit to desktop button from the options menu now that there’s a button for it on the pause menu
  • Move the “save changes” button to the other side of the options menu
  • Reduced the sound of mouse-over sfx from -5db to -15db
  • GameManager now tracks the desired pause state requested by the player separately from the pause state of the scene tree and will automatically repause the game if a different node unpauses the tree.

what if a bug had a website

emily/chloe
it/its/she/her
occasional maker of things and poster of thoughts