About Fate War
In an uncharted mythical world, calamities and monsters ravage the land. Survivors flee to Sanctuary, desperate to awaken the gods that vanished during Rangarok and reclaim their power. Amidst the relentless cold, the...
In an uncharted mythical world, calamities and monsters ravage the land. Survivors flee to Sanctuary, desperate to awaken the gods that vanished during Rangarok and reclaim their power.
Amidst the relentless cold, the embers of civilization flicker to life on this isolated island. But ravenous Blackforged, twisted by darkness, now stalk the wilds. Malevolent spirits from another time stir with sinister intent, and emboldened rival Tribes harbor ambitions of conquest...
As the Chieftain of your Tribe, how will you rise to the occasion and ensure your Tribe's survival?
Game Features:
[City-Building, Laidback Management]
Intuitive Simulation Gameplay: Build a thriving settlement of your own on a remote island. Easily manage every citizen's daily life, work, and relationships, and watch as their stories unfold through generations.
[Landscape or Portrait, Your Choice]
Freely Switch Between Modes: Play casually in portrait mode or switch to landscape mode for an immersive experience.
[Realistic World, Enhanced Strategic Depth]
Intricate Gameplay with Dynamic Environments: The shifting of seasons and day-night cycles hold the key to the Tribe's development speed. Master the elements to turn small gains into great victories.
[Free Movement, Tactical Battles]
Innovative Combat Mechanics and Systems: Commanders and Lieutenants fight alongside each other in battle. Manage and position four soldier types to outmaneuver foes and turn the tide of battle.
[Trade and Auction, Rapid Development]
Unique Auction System for Faster Growth: With a fair bidding system on Tribe Bounty, enjoy the thrill of an RPG raid in an SLG title.
[Unique Looks, Endless Customization]
Wide Variety of Cosmetic Items: With territory decorations, Hero skins, chat boxes, and portraits, create a Tribe that is uniquely yours.
[Roguelike Mechanics, Endless Exploration]
Open-World Inspired Design with Infinite Possibilities: Original roguelike gameplay where every expedition, from gathering resources to arming your Tribe, brings new excitement.
===Information===
Official Facebook Page: https://www.facebook.com/FateWarOfficial/
Official TikTok: https://www.tiktok.com/@fatewarofficial
YouTube: https://www.youtube.com/@FateWarOfficial
Discord: https://discord.gg/p4GKHM8MMF
Customer Support:
[email protected]
Previous Versions
Here you can find the changelog of Fate War since it was posted on our website on 2025-08-05 17:48:04.
The latest version is 1.1.61 and it was updated on 2026-06-21 03:45:39. See below the changes in each version.
Fate War version 1.1.61
Updated At: 2026-06-11
Changes: Update Contents:
1. New Event: G Era Carnival
2. New Hero: Sylvan (Coming Soon)
Fate War version 1.1.55
Updated At: 2026-05-30
Changes: [Optimizations]
1. Treasure Trail is now available at all times.
2. Added an upgrade prerequisite for Warband Totems: the level difference between Warband Totems must not exceed 5.
[Bug Fixes]
1. Fixed a client crash caused by excessive mail cache memory usage.
Fate War version 1.1.52
Updated At: 2026-05-20
Changes: [New Content]
1. New Warband Totems (increase Hero Level Cap) and Warband technology.
2. Festive Commemorative Medal Wall added to Chieftain Info.
[Optimizations]
1. Hero Skin Optimization: Improved skill display on the skin page and added skin ownership prompts in the Exchange Shop.
Fate War version 1.1.42
Updated At: 2026-05-06
Changes: [Optimizations]
1. Added manual input for healing quantities and a clear‑selection feature at the Infirmary.
2. Troop Control: Target snapping will no longer lock onto your own or allied troops.
3. Hero Equipment: Equipment access in the Hero interface changed to a button.
Fate War version 1.1.35
Updated At: 2026-04-22
Changes: [New Content]
- Catapults added to Vale of Spirits
Fate War version 1.1.30
Updated At: 2026-04-15
Changes: [New Content]
1. Vale of Spirits: Prestige Leaderboard, Prestige Chest, Prestige Shop
[Optimizations]
1. Battle Report: PvP summary added
2. Rally: Filters for Rally List and Invitations
3. Outmatched state added to combat: When size of deployed Troop is less than 20% of target's and has less than 100,000 Might, it will no longer apply buffs or debuffs to the target.
4. Support Menu: Number entry
5. Chat: Retry button for translations
(Check in-game for more details)
Fate War version 1.1.21
Updated At: 2026-04-02
Changes: [New Content]
1. Easter event
[Optimizations]
1. 8-Hour Offline Auto Hunt
2. Hero art added to Chieftain Info
3. Vale of Spirits:
-Rally Troop Limit increased
-Adjusted Stone mechanic
-Map themed updated to desert terrain
-Added Heroic Rescue Order Battle Pass
4. Auto Translate toggle and original text
5. Map preview for random relocation
6. Realm Between Realms opening times and rewards
7. Battle Report tabs and Equipment info added
(Check in-game for more details)
Fate War version 1.1.12
Updated At: 2026-03-17
Changes: [Optimizations & Adjustments]
Vale of Spirits: Occupying a Ruin will now grant points over time instead
Fate War version 1.1.11
Updated At: 2026-03-12
Changes: [New Content]
1. New Hero: Wukong
2. Trade: Supreme Tribe Caravan feature
3. Subscription Privileges: Auto-Translate for Chat
[Optimizations & Adjustments]
1. Tribal Showdown:
- New Point Roulette: Excess points can be used to spin the roulette
- Individual reward for losing side's MVP (sent via in-game mail)
2. Drill Yard: New shortcut to quickly switch Barracks
3. Added a cost prompt when using Gems to spin the Enchanted Roulette
Fate War version 1.0.93
Updated At: 2026-02-15
Changes: [New Content]
1. Tribe assembly point. Tribe members can migrate near a set assembly point.
2. Reviewed Migration. When there are insufficient slots, players must apply for review
[Optimizations]
1. Settlement map size reduced
2. Optimized Runes
3. Added limit to the number of Rally and Garrison soldiers
4. Caravan now recommends Heroes with high Might by default
5. When Garrison Heroes are deployed, they are automatically assigned from highest to lowest Might
Disclaimer
Official Google Play Link
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