FaceTrackNoIR 1.6
FaceTrackNoIR is a headtracking program that uses the SM FaceAPI
Program info
FaceTrackNoIR is only available for Windows-based PC's and has been succesfully used on XP, Vista and Windows 7. The program was written in (Visual Studio) C++ and uses the (non-commercial) faceAPI from SeeingMachines to retrieve the headpose- data from the webcam. The program also uses the Qt-toolkit from Nokia for the User-interface.
Main Features:
FaceTrackNoIR supports one head-tracker (faceAPI from SeeingMachines) and 6 game-protocols:
- FlightGear
- Free-track
- PPJoy
- fake TrackIR (evt. with TIRViews for some older games)
- SimConnect (for Microsoft Flight Simulator X)
- FSUIPC (for Microsoft Flight Simulator 2002 and 2004)
To manipulate the 'raw' headpose-data, FaceTrackNoIR includes a number of functions:
- Curves for each Degree Of Freedom, that define how actual head-movement is 'translated' to in-game movement
- Neutral zones to stabilize rotations when 'close to zero'. Within the NeutralZone, the amplification can be varied between 0 and 1
- Smoothing of the Raw signal
- EWMA-filter. In addition to the smoothing, this Exponentially Weighted Moving Average is used to reduce 'jitter'. It removes spikes from the raw signal and stabilizes head-movement
- Invert movement
To influence the facetracker while 'in-game', shortkeys can be defined to:
- Center view
- Stop/Start the tracker
- Disable a defined set of DOF-axis
Details
Extensions
No information available
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