It's a challenging game and could use a few more checkpoints, but it's pretty fair...until the boss. While you can memorize the pattern to win, the long time between deaths and restarts paired with the pretty-long-the-10th-time boss fight starting scene gets frustrating more than fun, since the attacks come out of nowhere the first time you see each one.
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Can you please add an epilepsy warning for the boss projectiles?
It's a challenging game and could use a few more checkpoints, but it's pretty fair...until the boss. While you can memorize the pattern to win, the long time between deaths and restarts paired with the pretty-long-the-10th-time boss fight starting scene gets frustrating more than fun, since the attacks come out of nowhere the first time you see each one.