Full breakdown
Underground Garage Encounter
Division-inspired TPS encounter focused on cover-to-cover shooting, route choice, and a push → defend reversal.
Primary Showcase
Division-inspired TPS encounter focused on cover-to-cover shooting, route choice, and a push → defend reversal.
More Projects
Solo horror puzzle room in Unreal. Focus on guidance and pacing with lighting.
Jumped into level design mid-project on a 2.5D brawler. Focused on flow, combat reads, and fixes.
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