A tiny room is home to time-forgotten technology, ever analysing artifacts. There is work to be done, messages to be uncovered and the operator must.keep.going.

This is a single-player, working-simulator, puzzle game. Enjoy a waves-tuning puzzle and a little mystery uncovering within!

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Created for Scream Jam 2025

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Controls

General

WASD 

to move

Mouse 

to move camera and interact with UI

E

to pause and open in-game menu

P

to engane/disengage with 3D objects

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In-Game Main Puzzle

Mouse 

to hover though knobs

Mouse Click 

to grab slider

Hover Over 

to select/grab the knob

Mouse Wheel

to alter values with selected knob

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Credits

Game Designer

Enzo Ribeiro (Zweepy)

Audio Designer

Jarrod Greene

Developers

Levi

Rafael Romeiro

3D Artist

Alexandra Taylor

UX + 2D Artist

KDay

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