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Recent posts

What Grand Theft Auto VI's digital-only release tells us about the death of physical media

Jul 3, 2026

What Grand Theft Auto VI's digital-only release tells us about the death of physical media

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"The best man at my wedding, I met him through Eve": How the power of Eve Online's community has held one player captive for 20 years

Jul 3, 2026

"The best man at my wedding, I met him through Eve": How the power of Eve Online's community has held one player captive for 20 years

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Opinion: GTAVI's digital-only release and the death of physical media

Jul 3, 2026

Opinion: GTAVI's digital-only release and the death of physical media

Plus: 'I met my best man in Eve Online': the importance of community in live-service games

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Blue Manchu's BioShock veterans on why they're self-publishing their next game, and the modern indie landscape: "It's not like it was even five or six years ago"

Jun 30, 2026

Blue Manchu's BioShock veterans on why they're self-publishing their next game, and the modern indie landscape: "It's not like it was even five or six years ago"

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"It's about finding compelling reasons to collaborate": Why Fenris Creations is building out the universe of Eve Online with extraction shooter Eve Vanguard

Jun 30, 2026

"It's about finding compelling reasons to collaborate": Why Fenris Creations is building out the universe of Eve Online with extraction shooter Eve Vanguard

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Eve Online and Eve Vanguard: Executive producer Snorri Arnason on what's next for New Eden

Jun 30, 2026

Eve Online and Eve Vanguard: Executive producer Snorri Arnason on what's next for New Eden

Plus: GTAVI's pricing revelation and industry reaction to Steam Machine

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Life after Turnip Boy: Snoozy Kazoo on queer joy and "finding the fun in game dev again" with Rizz Dungeon

Jun 23, 2026

Life after Turnip Boy: Snoozy Kazoo on queer joy and "finding the fun in game dev again" with Rizz Dungeon

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Same old story: What did the summer Xbox and PlayStation showcases tell us about triple-A's creative dead end?

Jun 23, 2026

Same old story: What did the summer Xbox and PlayStation showcases tell us about triple-A's creative dead end?

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