Tutorial #2
Going from
to 
Using PS CS
1.Duplicate your base 3 times set to screen.
-> 
2.Make a new adjustment layer >> Curves.
RGB
1st point
input: 121
output: 150
2nd point
input: 74
output: 106
-> 
3.Make a new adjustment layer >> Selective Color.
REDS
cyan: -94
yellow: +21
black: +33
YELLOWS
cyan: +100
yellow: -100
NEUTRALS
cyan: +100
magenta: -18
yellow: -29
-> 
4.Make a new adjustment layer >> Selective Color.
REDS
cyan: -68
yellow: +12
black: +100
YELLOWS
cyan: -100
yellow: -36
NEUTRALS
cyan: +46
magenta: -4
yellow: +19
-> 
5.Make a new adjustment layer >> Hue/Saturation.
Saturation: +10
-> 
6.Make a new adjustment layer >> Brightness/Contrast.
Brightness: +6
Contrast: +6
-> 
7.Make a new adjustment layer >> Curves.
RGB
1st point
input: 128
output: 128
2nd point
input: 87
output: 90
-> 
8.Here I just added a texture made by
lovelamp and set it to linear burn.
-> 
And you're done! :)
to 
Using PS CS
1.Duplicate your base 3 times set to screen.
-> 
2.Make a new adjustment layer >> Curves.
RGB
1st point
input: 121
output: 150
2nd point
input: 74
output: 106
-> 
3.Make a new adjustment layer >> Selective Color.
REDS
cyan: -94
yellow: +21
black: +33
YELLOWS
cyan: +100
yellow: -100
NEUTRALS
cyan: +100
magenta: -18
yellow: -29
-> 
4.Make a new adjustment layer >> Selective Color.
REDS
cyan: -68
yellow: +12
black: +100
YELLOWS
cyan: -100
yellow: -36
NEUTRALS
cyan: +46
magenta: -4
yellow: +19
-> 
5.Make a new adjustment layer >> Hue/Saturation.
Saturation: +10
-> 
6.Make a new adjustment layer >> Brightness/Contrast.
Brightness: +6
Contrast: +6
-> 
7.Make a new adjustment layer >> Curves.
RGB
1st point
input: 128
output: 128
2nd point
input: 87
output: 90
-> 
8.Here I just added a texture made by
-> 
And you're done! :)