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Meant for designers to locate issues in UX that are too distracting for users with ADHD using eyetracking and AI assistance.
AI Agents for complex human disaster dynamics simulation
I developed a game in C++ using Raylib, focusing on implementing game features. In the Game, the Players must collect all the golden coins on the map while avoiding enemies' vision cones.
Pumpkin a time traveling orange fluffball on an adventure to discover the truth about his world.
During the hackathon, we created a Thermos where we made logging in the easiest it has ever been. This website was created with Flask as the framework, html and css for the front end of the site.