Inspiration
Our inspiration comes from the immersive feature of the VR headset. We thought that it would be great to utilize this feature to make a VR application that helps you to meditate.
What it does
It is a VR application that helps users to meditate and relieve stress in any environment. It provides multiple different environments, a piece of soothing background music, and a voice-guided meditation that can be switched on or off in the application.
How we built it
We built it with Unity and tested it on Meta Quest 3.
Challenges we ran into
Although we had many ideas when we started design 2days ago, we are Unity beginners and we are stuck on many minor but complicated details in Unity design and C# code. Our final application didn't have as many functions as we expected, but we handed out a functioning application that covered our basic design.
What we learned
The immersion ability of the VR headset is compelling. Although the VR experience isn't going trendy like the short videos on the web, as a new generation of entertainment, we look forward to one day when VR and immersion experiences are like normal web browsing.
What's next for Zen
We have many ideas for Zen 2.0. The first is to integrate a mental health checklist that can help the users self-test themselves and find potential mental health problems before going viral. It can also guide the application to choose a specific kind of meditation for the users. The second is to introduce a carefully-prompted AI chatbot that can help users to relieve their stress. The third is to use Generative AI to produce environmental assets based on the feedback of the checklist and the summarization from the chatbot, which can better suit the users' needs.
Built With
- quest3
- unity
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