Inspiration
We were inspired by our teammate Yehyeon, who is from South Korea, as well as several of our favorite open-world video games such as Skyrim and Fallout 4.
What it does
We have made the first tutorial level of the video game with the starter quest.
How we built it
We built the game using Unreal Engine and the Flexible Combat System asset.
Challenges we ran into
We ran into some challenges with a steep learning curve with the Unreal Engine software with the block style programming.
Accomplishments that we're proud of
We're very proud of the fadeout of the UI design on the status bars.
What we learned
How to use Unreal Engine and read other people's code.
What's next for YAAK Studios Game
Finishing the rest of the video game beyond the tutorial level and adding functionality to the tutorial level itself.
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