Inspiration
We wanted to use the screen in front of Watt to play some fun games. We were told we would need to host it on a webserver to display there. When we found out that it wouldn't work, we converted the project into a server where people's phones could connect.
What it does
A video game intended to be cast to a large screen where multiple players can join in on their phones
How we built it
The games themselves were built using the video game engine Godot. The webserver and websockets are hosted on our computer where we use a domain to route to.
Challenges we ran into
Not being able to use the Watt Innovation Center's screen put a large dent in our plans as we built a lot of the games specifically for that resolution. Godot games when exported also need certain headers that the AWS service can't provide easily.
Accomplishments that we're proud of
Managing to get the domain working and playing the game and connecting to our phones.
What we learned
Be careful when exporting Godot games to HTML to include the correct headers. Also be sure to have support for those headers in the hosting service
What's next for Watt Party Pack
Get it permanently hosted and always available to play. Create specific server rooms so that multiple games could be played at one time.
Built With
- flask
- godot

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