Inspiration

Inspired by Wasteland 1 from Brooklyn Hacks 2020, our love for games, and the amount of harmful trash in the ocean affecting the marine life.

What it does

The player cleans up trash in the ocean to hopefully inspire players to be aware of all litter in the ocean and help clean it up.

How we built it

Using C# and the Unity game engine.

Challenges we ran into

Using version control with Unity. Making the chat bubble appear and follow the turtle around after collecting all the trash in the ocean without flipping upside down.

Accomplishments that we're proud of

Successfully finishing a game when it was all of our first time using Unity.

What we learned

C# and Unity.

What's next for Wasteland 2

Wasteland 3 coming next year! At Brooklyn Hacks 2022. If we had more time we could have implemented a shop where you can exchange trash for upgrades to make collecting faster and an inventory system to keep track of how much of each trash you have collected.

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