Inspiration
Audiosurf
What it does
Shapes surround you and dance to the rhythm of the beat
How I built it
Used AutoListener.GetSpectrumData with a float array to gather the low, mid, and high parts of the sound spectrum, then added each of those segments together to get variables I could use to transform the meshes.
Challenges I ran into
My lack of fundamental unity knowledge
Accomplishments that I'm proud of
Getting the scripts and VR to work
What I learned
Unity Java scripting
What's next for VRsualizer
Accept user music Genius integration



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