Inspiration

We wanted to make something cool!

What it does

Uses a thumbs up hand gesture to start the game- To play, you point at the boxes chasing you around. If it hits your face or your hand, you lose some health! Pointing at them will blast them away and increase your score. Try to get the highest score you can!

How we built it

We used MediaPipe and Opencv to use hand motion, face, and gesture tracking and some math to determine the direction of the chasing rectangles.

Challenges we ran into

Some challenges included depth- we originally had a different idea for this project, which involved being able to point at areas in the screen- but the hand-tracking library did not have any static world coordinates (the world coordinate origin was the wrist of the hand being tracked), so we switched ideas to work with just 2D. We also meant to Maybe something 3D will be happen in the future, though...

Accomplishments that we're proud of

We're proud of the whole project- getting motion tracking to work, the game part of it, t

What we learned

We learned how to use motion tracking!

What's next for fingerguns 👉👉

Making it into a more fleshed-out game.

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