Inspiration

We all come from coding backgrounds, where typing speed is a valued asset. Normal typing tests, such as 10fastfingers or monkeytype are great, but we thought they were a little boring and not motivating enough.

What it does

Complete words based on the level of difficulty.

How we built it

The programming language we went with was Python. We used two APIs in order to generate the random words and sentences for our game.

Challenges we ran into

When we originally tried to implement the APIs with C++ we would encounter syntax issues. We assumed this was due to minimal knowledge on implementing APIs with that specific language. However we found it easier to use Python which had modules that made the process of calling APIs much easier.

Accomplishments that we're proud of

Utilizing APIs in Python.

What we learned

Although APIs are universal among most common programming languages the difficulty to implement it into code varies.

What's next for TypeHub

Providing visual graphics to make the game more appealing to a general audience.

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