Inspiration
This project was inspired by our desire to build a game that would encourage folks to go outside and appreciate our beautiful campus. We decided to integrate this idea with a tour-like game that would help incoming freshmen and transfers navigate our huge campus!
What it does
This website is set up in a series of missions that require you to solve a puzzle to unlock the next one. On the final page, you defeat the villainous fog that has been taking over campus.
How we built it
We used Hugo to build the website while creating our own html pages for each mission. Each mission is guided by individual storylines as well as an overarching plot of a mystical, invisible fog taking over the UC Davis campus.
Challenges we ran into
We were often limited by our knowledge of html and building websites. Through lots of research, as well as trial and error we were able to overcome these challenges and better understand web development.
Accomplishments that we're proud of
We are very proud that we were able to create a website from scratch and host it online. Managing the flow of the game and keeping each mission engaging and creative as possible was very important to showcase our creativity.
What we learned
We learned about the interactions between html, javascript, and css. We also learned how web development can be an important tool to have in our toolbox as bioinformaticians. We hope these skills will help us in the future with building software tools for biologists.
What's next for Trouble In Moo Town
We hope to add more missions and add more fun and engaging games plus side quests to encourage further campus exploration.
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