Inspiration
The Fast and Furious challange was a really hard one. With no machine learning background we wouldn't compete with others. That's why we decided to run into some troll-ish project. Don't let computers take control over as simple and cool things as racing games!
What it does
It allows your to steer real bolid on track and see visualisation on your mobile/laptop screen. Also strangers can see you racing on the web as spectators.
How we built it
Using real-time communcation technology - websockets - connected to RabbitMQ and hardware provided in Fast and Furious challange.
Challenges we ran into
- Real-time, unbreakable communcation.
- Test whole project on real track.
- Create cool looking graphics designs.
- Explore a bit of machine learning.
Accomplishments that we're proud of
Regonizing current bolid status with a big chunk of machine-learning code.
What we learned
A lot on the field of machine learning and data analysis.
What's next for TheTrackTroll
Completing whole project.
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