Inspiration
I wanted to make something with oculus rift and got into Unity, then sidetracked (the oculus won't connect...).
What it does
The player uses the WASD keys to control a ball in a 3D game. The goal is to collect all 12 rotating boxes within the time limit!
How I built it
I used Unity and made scripts with C#.
Challenges I ran into
The Oculus Rift part did not go as planned, so we're just keeping the game as a 3D player. Timers are difficult as well.
Accomplishments that I'm proud of
It works! Really nicely, actually. My font also looks very nice.
What I learned
How to use Unity. Coding with C# is very similar to Java. How to start developing with Oculus.
What's next for The Collector
More effects! There was a workshop on game design by Game Development @ Berkeley. I'm going to add the effects that psychologically make the game more fun to play.
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