Inspiration

I love playing SSBU, so I designed my game around some of it's mechanics, such as Punching, and Jumping with a signature Poly Twist

What it does

Its a game. I feel like its kind of obvious. If you want an "ap-style description", then _ People around the globe are getting more and more bored with their cellular devices and social media, but this game will disturb the gaming industry, as it has a addictive game style while giving it a signature Baltimorean twist_

How we built it

It was built in Makecode arcade, with some extensions, such as a multiplayer extension, and a Text Sprite extension

Challenges we ran into

The lives system was tricky to nail down, and so did the directional attacks, but its so good

Accomplishments that we're proud of

I would like to point you to the directional attacks and the chibi-teachers that fight, those sprites are cool

What we learned

makecode kind of sucks. but that also working around parameters is really fun

What's next for Teacher Tussle

Paid DLCs, with Tabitha added /j

Built With

  • makecode
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