Inspiration
I love playing SSBU, so I designed my game around some of it's mechanics, such as Punching, and Jumping with a signature Poly Twist
What it does
Its a game. I feel like its kind of obvious. If you want an "ap-style description", then _ People around the globe are getting more and more bored with their cellular devices and social media, but this game will disturb the gaming industry, as it has a addictive game style while giving it a signature Baltimorean twist_
How we built it
It was built in Makecode arcade, with some extensions, such as a multiplayer extension, and a Text Sprite extension
Challenges we ran into
The lives system was tricky to nail down, and so did the directional attacks, but its so good
Accomplishments that we're proud of
I would like to point you to the directional attacks and the chibi-teachers that fight, those sprites are cool
What we learned
makecode kind of sucks. but that also working around parameters is really fun
What's next for Teacher Tussle
Paid DLCs, with Tabitha added /j
Built With
- makecode
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